We are building a game for PS4 using the latest 1.10.19 PS4 unity library, and there is an error on the reonanceaudio.prx
[Debug] libfmodstudioL.prx: 07.008.001 : crtn
[Debug] libfmodstudioL.prx: 07.008.001 : libSceNet_stub_weak
[Debug] libfmodstudioL.prx: 07.008.001 : libc_stub_weak
[Debug] libfmodstudioL.prx: 07.008.001 : libkernel_stub_weak
[Debug] libfmodstudioL.prx: SDK version (module_param) = 07.008.001.
[Debug] resonanceaudio.prx: PS4 SELF file, SDK version = 06.508.
[Debug] resonanceaudio.prx: 06.508.001 : crtbeginS
[Debug] resonanceaudio.prx: 06.508.001 : crtendS
[Debug] resonanceaudio.prx: 06.508.001 : crti
[Debug] resonanceaudio.prx: 06.508.001 : crtn
[Debug] resonanceaudio.prx: 06.508.001 : libc_stub_weak
[Debug] resonanceaudio.prx: 06.508.001 : libkernel_stub_weak
[Debug] resonanceaudio.prx: SDK version (module_param) = 06.508.001.
[Error] Format of the SELF file is not valid. (resonanceaudio.prx, SDK version must be 07.00x)
[Debug] Total number of PFS files/directories = 73.
[Debug] Checking consistency.
[Debug] SDK version = 07.008.
[Debug] Required System Software version = 07.008.
[Debug] Checking image attribute.
[Debug] PFS format = normal.