Reverb works on PC builds and Xbox builds but not on PS4.
I am using reverb snapshots that are triggered via Audio Volumes in UE4.
Curent FMOD version:
DLL 1.10.10
Built: 1.10.11
UE4: 4.21
I’m thinking there’s a line of code that needs to be spruced up to get PS4 behaving properly. Any ideas to ensure Reverb works on consoles?
Thanks in advance!