Some banks failed to load: Could not find master bank (Master Bank.bank). Check project settings

I tried to integrate fmod into your tutorial project. Followed all the instraction step by step. Updated, deleted, installed again no help. I read the documentation and I cannot find what did I miss.

Verify : Some banks failed to load: Could not find master bank (Master Bank.bank). Check project settings.

LogSlate: FSceneViewport::OnFocusLost() reason 0
LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
LogFMOD: File has changed: H:/FMOD_TEST/Project Starter/Content/FMOD/Desktop/
LogFMOD: Default sample rate = 48000
LogFMOD: System sample rate = 48000
LogFMOD: Matching system sample rate 48000
LogFMOD: Warning: Master bank (Master Bank.bank) not found.
LogFMOD: Loading bank: H:/FMOD_TEST/Project Starter/Content/FMOD/Desktop/Master.bank
LogFMOD: Loading bank: H:/FMOD_TEST/Project Starter/Content/FMOD/Desktop/Master.strings.bank
LogFMOD: Default sample rate = 48000
LogFMOD: System sample rate = 48000
LogFMOD: Matching system sample rate 48000
LogFMOD: Warning: Master bank (Master Bank.bank) not found.
LogFMOD: Loading bank: H:/FMOD_TEST/Project Starter/Content/FMOD/Desktop/Master.bank
LogFMOD: Loading bank: H:/FMOD_TEST/Project Starter/Content/FMOD/Desktop/Master.strings.bank

I had some issues with this, too, but that’s because the asset file didn’t match what UE4 was looking for. Judging from your text above, UE4 looked for “Master Bank.bank” and the file was named “Master.bank.” Make sure the name of your Master track in FMOD matches the Master Bank Name in UE4 Project Settings.

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