Hey there,
We are using async multisound containers for our adaptive music system, as recommended to use here: http://www.fmod.org/questions/question/playing-multisound-to-the-end-in-loop/
After integrating the music from our musician the system was completely broken and files playing multiple times and getting out of sync, destroying the whole experience. I did some testing and found out that the problem was within large files that where not able to be streamed in realtime. I isolated the problem in a simple project with just one audio file that works with nonstreamed settings, but breaks with streamed settings:
Screenshots: https://imgur.com/a/R9tRw
Project: https://drive.google.com/file/d/1C8Q-l5mBYUddtlO91rrhfHL6iuN-jjPj/view?usp=sharing
Using synced containers works as well. We are however using async containers in order to play tails of snippets into the next snippet (Linked at the top).
Now I’m wondering: Is this intended,because the containers are async? Can you do anything against it? Does it work in newer versions (We’re still at 1.09.04)?
Cheers
JOhannes