Studio.Bank.loadSampleData() actually loads streaming assets

I was trying stuff with fmod for my teams audio engine and encounter this problem.
I read through information about Bank::loadSampleData(), it says that it loads sample data that are non-streaming.
However when I load my bank with only one 4 minute long asset with streaming lit up.
It still loads it ahead of time.

As shown with and without the call commented.
Is there anywhere else I should set for streaming data to not preload?