Suggestion: Add loudness meter to FMOD Debug window

Hi,

I’ve written this script myself to track loudness values directly in game but i think that this should ultimately be part of default FMOD debug window in Unity. Maybe something similar to this could be implemented?

Add loudness meter to FMOD Studio master

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Thank you for you suggestion. I will pass it onto our development team to investigate further.

We do have a VOLUME value:


But we could definitely look into adding more information to the debug window.

Thank you for the code.

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