Suggestion: Add loudness meter to FMOD Debug window

Hi,

I’ve written this script myself to track loudness values directly in game but i think that this should ultimately be part of default FMOD debug window in Unity. Maybe something similar to this could be implemented?

Add loudness meter to FMOD Studio master

Thank you for you suggestion. I will pass it onto our development team to investigate further.

We do have a VOLUME value:


But we could definitely look into adding more information to the debug window.

Thank you for the code.