Transition Region fails in last bar of music FMOD 2.03.09

Is the following normal behaviour for Transition Regions, or is this a bug? I have one Region that consistently fails to re-direct the playhead after receiving the required RTPC value, exactly in time with the last bar of the music. The Quantisation value for this Transition Region is 1 bar. See attached image.

Instead, FMOD ignores the Transition Region and continues to play linearly into the next section (Defeat D).

I believe all other Logic (Magnet Regions, other Transition Regions & Markers) are correctly configured; for example, if I test the Logic, everything works fine except when I replicate the step described above: receiving the required RTPC value, exactly in time with the last bar of the music fail.

Suggestions? Thx

Hi,

Thank you for bringing this to our attention, it does not seem to be the intended behavior and I have passed it onto our development team to investigate further.

Thank you for sharing your fail safe. Another workaround could be to extend the loop regions slightly beyond the beat, the loop will keep the playback position locked in the region as needed & the quantization will stop the playback from triggering after the section.

Would it be possible to package your project with the following settings:

And upload it to your profile to assist in investigating the issue?

Thank you again.