Hi, I’m using FMOD -Studio 2.02.26
This seems like a simple thing but I’m stumped. I have a section in my game where I need a looping piece of music to play, during this section of the game there will be visuals that pop up on screen that have musical stingers tied to them. It’s crucial that they trigger on the next bar / are in alignment with the tempo / grid of the music.
I have 4 of separate stingers in total, each 1 corresponds to a specific visual that could pop up on screen.
How the heck do I do this? Currently I have an Fmod event → Music → Looping with Tempo marker defined - but I have no clue where or how to add the stingers to the event without disrupting the music that’s looping
Assuming a Parameter with a value range of 0-4 so each stinger has a Value, but how do I set them up so that they trigger on the next Bar of the music that’s playing without disrupting music
Thanks,
Kristi