Hi! I wonder, if it is possible to make the function “Trigger Once” reloadable?
E.g. I have some object, which I need to go through. Behind this object, there is a room, where I need to have another ambience. I need that after going through this object, FMOD starts the Snapshot (to change the ambience). I want to create a triggered collider on the object and put Event Emiter with the Snapshot. Then I create a condition Trigger Enter. BUT the snapshot works only when I stay INSIDE the object. When I put triggered once it works well (The player touch the collider -> snapshot starts). BUT, as it Triggered just ONCE, I can’t change the snapshot again, when I try to EXIT the room (and go through THE OBJECT once again.)
So, can you help me?