Triggering the start of music WITHOUT Object Start set!?

Hi I’m starting out here and I have a simple question (I think), as this entire process is becoming very un-intutive very fast. Basically, I want to start my music when I move into a trigger zone, how do I do this without having the music start (i.e. Object Start option) as soon as I run the game? What is the correct setup (i.e. where should the music Event Emitters be on player or trigger zone?)

Just use the Trigger Enter/Exit for Play and Stop Event. Place the event emitter on your trigger zone, add a trigger collider to the GameObject. For the collision tag, select your player’s tag.

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