I’m trying to use FMOD with Unity Collab, but whenever I publish my sounds to the project, my team mates can’t hear the sounds.
I’ve already followed the tutorial at https://qa.fmod.com/t/using-fmod-with-unity-collab/13398, but they still can’t hear the sounds.
If anyone knows how to help, I would greatly appreciate it.
Can you confirm what you have set the FMOD Studio Unity integration’s settings for finding banks? You need to ensure that either:
- If set to “Project” then all teammates need the entire FMOD Studio project needs to be checked in and in the same location (eg. the root folder) on each machine
- If set to “Single Platform Build” or “Multiple Platform Build” then the built banks need to be checked in and in the same location on each machine
I cannot confirm that, and unfortunately I was using FMOD for a project on a school computer, which is now closed due to the corona virus.