I’m following along the Viking Village tutorial, which I am aware is no longer supported by Unity buyt I’ve managed to get everything working so far bar two issues, both relating to parameter changes:
Firstly: the 3D cubs to trigger Music parameter changes don’t trigger those parameter changes
Secondly: the footsteps sounds all play simultaneously.
I’m sure it’s set up correctly on the Fmod end, so perhaps this question should be in the Unity forum, but I wondered if anyone else had experienced these same two issues.
Latest version of Unity and Fmod (30/03/20)
This is the console report from just the Footsteps
[FMOD] PlaylistInstrumentInstance::startFullLengthHook : Attempting to schedule a sound in the past, this could cause inaccurate playback.
FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, StringWrapper, Int32, StringWrapper, StringWrapper) (at Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs:32)