Unity: Get list of loaded banks

Unity Version: 2021.2.8f1
FMOD: 2.02.04

Is there a way that I can easily get a list of currently loaded banks in Unity from code (C#)?

I see in FMODUnity.RuntimeManager there is a private dictionary called “loadedBanks” but no method to get them externally to that script.

Thanks in advance!

Try with Studio::System::getBankList. You can get the Studio System object from the RuntimeManager.

Fab! Thank you very much @alexzzen