I’m doing some test on FMOD Studio Unity-integration plugin (Unity v.5.0.2f1, FMOD Studio v1.06.02, FMOD plugin v1.06.02 on Window 7 Pro 64bit)
It works fine: when I imported banks the first time, it asked me the source path of *.bank files and then copied everything inside the “StreamingAssets” folder into my Unity project.
Then everytime I change/add/remove some events I perform a “Refresh event list” from menu and it works, but it doesn’t ask me anymore about source bank paths so I suppose it saved the path somewhere inside my Unity Project.
Now I need to change that “source” banks’ path, since I’m moving the location of the root Fmod Studio project (that also contain the BUILD folder with all *.bank inside) to another folder
How can I do that without remove/reinstall the Unity Plugin?
Thank you for your reply