I’ve been working with FMod on this project for a while now and it’s been fine - until today.
I’m getting this error:
type is not a supported string value
UnityEditor.SerializedProperty:get_stringValue()
FMODUnity.EventRefDrawer:OnGUI(Rect, SerializedProperty, GUIContent) (at Assets/Plugins/Editor/FMOD/EventRefDrawer.cs:92)
UnityEditor.DockArea:OnGUI()
I have tried reimporting the integration package but it didn’t do anything - any ideas? It’s very frustrating!