Unreal 4.27 Quest build issue loading banks using resonance

it looks like i have the same problem in unity after upgrading to fmod 2.02. it says: PluginEffectModel:.init : DSP plugin ‘Resonance Audio Source’ has mismatched parameters to those in the bank. Am also using the Quest with Android as the target device. Am using 2.02.04 and was on an older version before.

hmmm