Hello.
What is the best / recommended way to approach user modding, since loading multiple projects isn’t supported ?
Let’s say the game project contains a weapon firing sound. We want users to be able to “override” that sound ( or create a new one and change the path it refers to, from the config files ). But obviously users cannot / shouldn’t load and modify the game’s official FMOD project.
What is the best way to handle that ? Thanks.