Hello,
I am trying to determine which folders should be marked as ignored in source control.
Using FMOD Studio 2.02.23
I was able to find the documentation for Unity and Unreal, but no documentation about source control & ignored files/folders for FMOD Studio.
If I uncheck this in FMOD Studio Preferences, it updates the Workspace.xml and marks new profiler files to be ignored from source control if I try to submit from FMOD Studio.
Though this works if purely working in FMOD Studio, our team uses source control outside FMOD Studio too.
Additionally, how to remove existing files/folders that should not be in source control?
Enable source control integration for profiler sessions used to be checked and we have a bunch of files already in the Metadata folder.
A list of folders to ignore would really help in this scenario.
Other references that I checked already:
Thank you.

