Which platform do you select for a WebGL / HTML5 project?

I can’t see either options in the list of available platforms for FMOD. No mention online or in the documentation, so I feel I might be misunderstanding something.

Our game is only deploying to WebGL. Do I use Desktop as the platform in FMOD? Mobile? Custom?

Cheers

You should add the “Custom” platform option, and rename it to HTML5, WebGL, or whatever you prefer. Otherwise Destop is fine.