Which platform do you select for a WebGL / HTML5 project?

I can’t see either options in the list of available platforms for FMOD. No mention online or in the documentation, so I feel I might be misunderstanding something.

Our game is only deploying to WebGL. Do I use Desktop as the platform in FMOD? Mobile? Custom?


You should add the “Custom” platform option, and rename it to HTML5, WebGL, or whatever you prefer. Otherwise Destop is fine.