Why is there a pause/gap when I trigger a Multi Event in the editor?

I have video of the issue.

I have a sound that needs to start immediately when the Multi Event is triggered again - I am triggering transients within a loop that I have edited - there’s no reason it shouldn’t be seamless, but I’m getting a 30-50ms pause every time I trigger the Multi Event in Editor. If I trigger fast enough, I can basically have the instrument remain silent.
In Wwise, I can trigger a Random Container as fast as I like (our last title was an action game where this was a requirement- we couldn’t have shipped if there was a gap in each Random Trigger before the next file fired)

Alternatively, is there a way to have the currently playing file in the Multi Event fade out when triggering the Event again? A tunable fade would solve the gap problem. Right now it is hard stop for a split second every time I trigger the Multi Event.

I should add the issue is not with my audio, They are edited to start directly on signal, and even if I change the start offset I still get the gap.

Is this gap a limitation of FMOD, something that only happens in editor, or am I doing something wrong?

Thanks!

Just to make sure we’re on the same page, by “Multi Event” do you mean you are trying to synchronize Multi Instruments or Referenced Events?

I think a video would help for me to try recreating your setup. Feel free to upload it to your FMOD Profile to share it securely with us.

You can generally implement turntable fade behaviors using an AHDSR Modulator on the event or instrument’s Volume. As an example:

  1. Create a new event
  2. Add a parameter sheet and select “New Parameter”
  3. Create a new Labeled Parameter with two entries and hit “OK”
  4. Add multi instruments to each parameter column, with whatever assets you want in your playlist
  5. Select both multi instruments, right click on the Volume dial and select Add Modulation → AHDSR
  6. Configure your attack and release times

Now if you play the event, you can fade to a different “turntable” by changing the parameter.
tuntable

Might not be 100% what you are looking for, but if you could please show me that video I will try to get it set up on my end and work out how to remove the gaps and/or get a smooth transition.