Hi everyone, I currently work on a rogue lite project with FMOD Studio 1.07.04 and Unity 5.2.3.
I have a problem concerning my 3D sounds when I implement them in unity, they just don’t work.
If I switch them to a 2d sound in FMOD, it works perfectly.
The project is in isometric view and the studio listener is attached to my main camera.
I think is maybe because the camera is too far from my 3d sound in the map but even when I zoom, nothing happens.
A clue will be greatly appreciated
Nice new year’s eve to everyone !