I would like to use some random sounds with multi and add some random delay between the instances of the playlist. Is there a way to do this ?
I tried with scattered but it cuts each time another sound is played, as I don’t want them to play on top of themselves, I made a 1 voice polyphony.
So the best way to make what I want to do is use a multi.
But, I can’t find a way to add some delay between the sounds.
My situation is that I want to trigger one event that contains dialogues, but I want the instances of the dialogues to be randomized and not to play in a chain. Also I don’t want to add silence in a editor (even if I’ll do like this if I don’t have the choice).