Would it be feasible to make the ADHSR modulator controllable by an external parameter input?
Here are a couple of cases I would think of using it for:
- Make the initial transient of an impact sound softer by increasing Attack time, to create softer impact sounds without the need for additional samples (useful for: collision sounds, especially if combined with Start Offset, to reduce clicks in case of non zero cross)
- Make a rumble sound fade out longer, if there is a bigger/closer explosion, by increasing Release time
Currently you can do this with an array of events that have different ADHSR values, but this is not very gradual and requires a lot of redundant instancing.