Android always plays the game sound after cutting the background

步骤是这样的
首先在安卓上登录拉起第三方sdk的时候,切换后台,这时候表现正常没有播放声音。
但是当再切换到游戏的时候此时拉起了sdk,正常来说不应该播放声音的,但是声音仍然播放了,这时候再切换到后台时,仍然能听到音效

What version of FMOD and Unity are you using?
What is the third party SDK you are referrring to?

Thanks for finding the reason because when logging into the SDK, Unity was cut to the background

Sorry, but I don’t understand. You say “SDK” but I don’t know what SDK you are talking about.

Could you please clarify what you mean by “logging into the SDK”? Are you using some 3rd party SDK to handle authentication and logging into your app, and you find this affects FMOD audio?

Please confirm, do you notice the sound still playing when your Unity app goes into the background on Android? If so, can you tell me which version of FMOD and Unity you are using so I can try to reproduce this issue?