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Attaching audio files to an asset in UE5
Unreal Engine
Connor_FMOD
April 11, 2024, 4:10am
2
Hi,
It can done in a few ways:
Adding an FMOD Audio component to the actor:
If you want to play the event via a Blueprint you have a few options:
Play Event 2D
Play Event At Location
Play Event Attached
Hope this helps!
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