Thankyou for getting this unity integration package out. It is going to be very useful.
I’m working through the process using example scripts and I need a pointer please.
I have successfully built banks, exported GUID.text in FMOD.
Refreshed the FMOD event list in Unity and added a FMOD_StudioEventEmitter to an object in Unity
it is the next step that is a block . How do I assign the event? I know where to locate it, I have imported the entire FMOD project to the Unity assets folder.
I have tried dragging the event to the public variable … this didn’t work
I have tried writing in the path in the script… but wasn’t successful here.
if you could be specific about how to assign the event I would really appreciate it.
Thanks