Avoiding platform specific path


I want to place whole Fmod project above of Unity Asset folder. I set path
(…/…/…/…/game_project/Game_project.fspro) and then appear uneditable path ‘Platform specific path’. In that case when other developer open Unity project, then will get error because there is no project in such directiory on his machine. Is there possibility of placing project in above directory, so each developer could have access to that,with avoiding reference to Platform specific path?

With regards,

Thanks for your patience, we are currently looking into this.

It does look like this is an issue. I have raised a task to investigate this and hope to have this fixed for the next release.