[Bug][2.02.06] Android startup crash

Thank you for the additional information. This still appears to be due to an issue with initialization order. As a workaround, you can try moving the call to RuntimeUtils.EnforceLibraryOrder() inside RuntimeManager.cs RuntimeManager.Instance.get to be at the top of the try/catch block, ie

try
{
    RuntimeUtils.EnforceLibraryOrder(); // move to here

    #if UNITY_ANDROID && !UNITY_EDITOR
    // First, obtain the current activity context
    AndroidJavaObject activity = null;
    using (var activityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
    {
        activity = activityClass.GetStatic<AndroidJavaObject>("currentActivity");
    }

    using (var fmodJava = new AndroidJavaClass("org.fmod.FMOD"))
    {
        if (fmodJava != null)
        {
            fmodJava.CallStatic("init", activity);
        }
        else
        {
            RuntimeUtils.DebugLogWarning("[FMOD] Cannot initialize Java wrapper");
        }
    }
    #endif

    //RuntimeUtils.EnforceLibraryOrder(); // remove from here
    initResult = instance.Initialize();
}

Please let me know if that works around the issue.