Is this a known issue in FMOD Studio 2.02.07? I find it very useful to collapse effects with a lot of automation to save space. It’s a great feature. But it doesn’t seem to stick.
This is a repro:
Create a New Event with 2 new Audio Tracks.
In 1 of the Audio tracks, double-click the Fader edge to collapse it like this.
Click on the other Audio Track, then come back to the 1st one with the supposed-to-be-collapsed Fader.
Return to this event, and the Fader is expanded again.
Let me know if you need a video repro or something, but it’s fairly straightforward.
This makes it difficult to work with longer chains o’ stuff, and fixing this could help other FMOD enthusiasts too.
This isn’t a bug. As a general rule, FMOD Studio does not preserve the state of UI elements in cases when those UI elements are unloaded and then reloaded within an FMOD Studio session.
That being said, we do make exceptions to this policy in cases where preserving the state of a UI element would significantly improve workflow. The trigger behavior and automation & modulation drawers of effects and instruments are one such exception, and this seems like such a case. Accordingly, I’ve added a suggestion to preserve the collapsed/expanded state of effects to our feature/improvement tracker.
@joseph Again, you’re a tremendous help! Yes, I’ve generally noticed that unlike the workflow in something like Ableton, various UI elements either collapse/expand to a default state, which I’ve admittedly found challenging for workflow — especially when those elements are deeply hierarchical and streamlining their appearance benefits the user experience.