I’m not sure what changed after this update, but the main bus is no longer accessible. I’ve tried polling FMOD.Studio.Bus selectedBus = FMODUnity.RuntimeManager.GetBus(“bus:/”); each frame to see if it’s an asynchronous timing issue, but it just won’t find it.
I’ve saved and built the project several times to no avail.
Not sure where to go from here. Any tips/help?
Thanks!