I am a sound designer who is trying to make my way into game work on a hobby basis. I am using the Viking Village tutorial and once I add my Sudio event Emitter to script to the torches and try to play the game I run into the following error:
BusNotFoundException: FMOD Studio bus not found ‘bus:/’
FMODUnity.RuntimeManager.GetBus (System.String path) (at Assets/Plugins/FMOD/RuntimeManager.cs:825)
FMODUnity.RuntimeManager.MuteAllEvents (Boolean muted) (at Assets/Plugins/FMOD/RuntimeManager.cs:849)
FMODUnity.RuntimeManager.Update () (at Assets/Plugins/FMOD/RuntimeManager.cs:378)
This results in no sound being played and a million of these errors show up.
I have also noticed that i am somehow not able to access the “High quality camera” and instead I can only acess the low quality version. Does this matter?
Do i have to remove unities audio listener in order for the fmod studio listener to work?
Unity version: 5.50f3
Fmod version: 1.08.15 with the corresponding unity integration package.
Running Mac: OS X El Capitan 10.11.5 (15F34)
I will happily give out any other relevant information. I am completely new to this and all and any information regarding Fmod and Unity use in general would be highly appreciated.