BusNotFoundException in Unity


I have been working on a 360° video in Unity and I need to integrate sounds with FMod, but I can hear nothing. Project is loaded, bank is built, events can be listened to in Unity assets player but when I start the video I can hear nothing.

All I get is this error :

BusNotFoundException: FMOD Studio bus not found ‘bus:/’
FMODUnity.RuntimeManager.GetBus (System.String path) (at Assets/Plugins/FMOD/RuntimeManager.cs:825)


This is because it cannot find the built banks from FMOD Studio, make sure you have used the correct project/build path in the menu (FMOD->Edit Settings). Then make sure in FMOD Studio that the banks have been built to the correct path (Edit->Preferences->Build).