I have been working on a 360° video in Unity and I need to integrate sounds with FMod, but I can hear nothing. Project is loaded, bank is built, events can be listened to in Unity assets player but when I start the video I can hear nothing.
All I get is this error :
BusNotFoundException: FMOD Studio bus not found ‘bus:/’
FMODUnity.RuntimeManager.GetBus (System.String path) (at Assets/Plugins/FMOD/RuntimeManager.cs:825)