Can I know the order of sounds selected in a multi instrument?

hello.

There are 3 FMOD events registered in the Unity timeline.
Each event is set to Multi Instrument and has 3 sound registered.
The three sounds are shuffle settings.

When playing a timeline, I want a way to ensure that the order of sounds selected in the first event will be played in the same order as the sounds selected in the next two events.

Is there any way?

image

thank you.

Hi,

Could I please grab the version number of your FMOD and FMOD Unity plugin?

Unfortunately, the FMOD Engine currently doesn’t provide a way to change the randomization seed mid-game. However, there’s a similar discussion on this topic that includes a potential workaround::

Hope this helps, let me know if you have any questions.