Thank you for giving that a shot, here are the steps in more detail:
- Go to the root diectory of your project. In this case “IOVR”
- Open the “Platforms” directory
- Open the “Android” directory
- If there is no “Android” folder in here, right click inside and select New>Directory, and change the directory name to “Android”
- Open the “Config” directory
- If there is no “Config” folder in here, right click inside and select New>Directory, and change the directory name to “Config”
- Right click inside the directory and select New>Text Document, and change the file’s name to “AndroidGame.ini”
- Open the newly created “AndroidGame.ini” file in a text editor and add the following lines:
[/Script/UnrealEd.ProjectPackagingSettings] -DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Desktop") +DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Mobile")
- Save and close the file
You will need to build your banks for the mobile platform:
- In your FMOD Studio project go to Edit>Preferences>Build
- Look in the “Project Platforms” section. If you do not already have a platform configuration called “Mobile” then right click and select Add Platform>Mobile
- Close the preferences window and go to File>Build All Platforms
There should be a Mobile subdirectory after this step.