Hi! Thanks for the response. I did not find much more info on the link than stated here… also, in my case it isn’t the tutorial I’m trying to build, but our game. Our game doesn’t use any of the tutorial FMOD project.
So for us, it’s a show-stopping bug, not tutorial-related, but FMOD related.
In UE4 development (as well as the Unity beta community that I’ve been part of since 2009) crash-bugs or show-stopping bugs are always prioritized for stability purposes. Always.
In our case we simply cannot build our game which is due to go to our backers.
We’ve contemplated abandoning FMOD and using Unreal’s builtin audio instead.
This will take at least a week so we’re hesitant, but, if this bug has been “relegated for now”, then we have no timing on when this will be fixed.
Which puts us in kind of a hopeless position.
Thanks for the email, I’ll email you right now.