I followed the instructions on this webpage for the UE4 integration: https://www.fmod.com/resources/documentation-ue4?version=2.0&page=user-guide.html
When unreal would not see that the fmod plugin was there I also added it to the game folder under plugins. At last, it recognized something but gave me this message…
“Module entry ‘FMODStudio’ specified an unrecognized module Type ‘CookedOnly’ (/Users/tylerbunn/Documents/Unreal Projects/ShooterGame_Demo/Plugins/FMODStudio/FMODStudio.uplugin)”
I’m not sure what I’m doing wrong or what is missing, any info would really help. Thanks!