So I have a music event where I want to randomize transitions to different markers.
The way I understood to do this is that I stack several transition regions and then from bottom up I set their probability to be lower the higher up.
So if I have three transition regions their probabilities should be from bottom up: 100%, 50%, 33%.
The problem I’m having here is that I can’t change the probability of the regions.
When I try to turn the knob only the green line around the knob changes, but as soon as I navigate away from the event it resets to 100%.
Is this a bug or am I missing something here?
EDIT: I am pressing the dice button, but still no difference.