As the title implies I am trying to capture sound from one location and then play it another location.
I have read about Transceivers and tried using them by creating two 3D Actions with Transceiver effect.
One set Receive and the other to Transmit both using the 1 channel. Creating two FMODAmbientSound’s, one using the Transmit action and one the Receive action. Seperating them by some distance and then placing a looping sound close to the Transmit action. But nothing gets translated to the Receive action. From reading on the forum I need to somehow inject sound to the transmitter but not sure how.
Thanks for any help I can get.