I’m trying to update some old code (which I didn’t originally write), and the AudioManager script maintains a dictionary of named ChannelGroups. On initialisation of the manager it creates a number of entries in the dictionary and sets the ChannelGroup of each to null. This gives me the following error:
Argument 2: cannot convert from '<null>' to 'ChannelGroup'
So how can I set up the dictionary with its initial blank values that can then be populated by later scenes? I’ve had a poke around the documentation but I can’t find anything that looks helpful.
Thanks in advance.