My problem here is that when the Command Instrument triggers in this event, a “Click” sounds.
This Command Instrument is modifying a labeled global parameter called “Surfaces_Enum”.
The underlined referenced events are “Footstep” events which depend on that Global parameter.
In the FMOD Studio the Click does not sound, but when I play it on Unity, it does sound. Why could that happen???
I’ve tried seek modulation for the parameter as well…
Thank you