moleki
1
Hi,
We are getting a frequent crash on ios on the fmod update thread. Here is the callstack. Is this something you are aware of?
Crashed: FMOD Studio update thread
EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x00000000568d6fa8
Raw Text
0 IdleRPG
FMOD::ArrayFMOD::DSPI*::append(FMOD::DSPI* const&) + 325848
1 IdleRPG
FMOD::ArrayFMOD::DSPI*::append(FMOD::DSPI* const&) + 325768
2 IdleRPG
FMOD::ArrayFMOD::DSPI*::append(FMOD::DSPI* const&) + 382868
3 IdleRPG
FMOD::ArrayFMOD::DSPI*::append(FMOD::DSPI* const&) + 204064
4 IdleRPG
FMOD::ArrayFMOD::DSPI*::append(FMOD::DSPI* const&) + 207300
5 IdleRPG
FMOD:
:callback(void*) + 3323792
6 IdleRPG
FMOD_OS_Thread_Callback(void*) + 3193896
7
libsystem_pthread.dylib
_pthread_body + 240
9
libsystem_pthread.dylib
thread_start + 4
mathew
2
Can you provide a small code sample to demonstrate how to reproduce the crash?
moleki
3
We are not able to reproduce it consistently, I just had it once. It’s rare but still our most frequent crash on launch.
mathew
4
Thanks for the report, please let us know if you manage to reproduce it or have any further info that may assist in tracking the problem down.