We are having an odd issue where sometimes during level load the game will crash out with the following error:
LogFMOD: Error: c:/jk/workspace/2.1_UE4.25_Switch/studio_api/src/fmod_playback_bus.cpp(1497) - assertion: ‘instance->mPolyphonyEvents.isEmpty()’ failed
Is this error likely to be the cause or will it be another issue. I am opening a ticket with unreal as well and will link if its needed.