Create Reference to Audio Table Sound

Looking to send a reference to the audio file instead of just a string of the file or key name

Is there a way to get a reference to a file and have a drop down menu like events have in the inspector?

FMOD’s Unity integration currently doesn’t support referencing audio table sounds, so there’s no way to get a reference to one or have a drop-down menu for them in the inspector. With that said, thanks for bringing it up - I’ve added this to our feature/improvement tracker.


Currently I’ve put the Audi table folder inside unity assets so I can use an audio clip reference in the inspector and just parse out the path and filename. Having some issues getting it to play but I think that’s my setup.