Fmod Audio Tables

Hello! How to implement audio tables in Unity. The example code that is shown in the documentation does not work. Audio tables and events have been created, how can I call dialogue correctly from the code? Maybe some other additional settings are needed? Please help me, I don’t understand where the error is

Are you able to share the code you have? We might be able to see what’s going wrong. Also, is there any error being printed in the console log?

Hello! Thank you for the answer. It’s ok, i find the mistake in code, all works well. If there is a problem, I will write. Thanks!


Where can I find the Audio Table example?

FMOD - Dialogue and Localization