Creating FMOD DSP Plugins using PureData and hvcc

I am currently working on a PR that adds a FMOD generator to hvcc.

hvcc is a tool that takes .pd patches as input and generates C/C++ code for various targets like DAW Plugins, Unity, Wwise, and now also FMOD plugins.

Similar to RNBO by Cycling74 if you’re familiar with that, but free and open source.

It is not as feature rich as RNBO though and only supports a limited set of pure data vanilla objects, but you can do some cool stuff with it nonetheless :slightly_smiling_face: .

If you’re curious to try this out you can find my feature branch here:

I am currently looking for testers/collaborators to get a feel of what issues there are still before opening a PR to get this merged back into the hvcc repository.

You can find the docs here (still subject to updates):

And I wrote a brief little blog with a step by step guide here (though I am assuming you know how to setup python3 and a c++ dev environment using CMake).

PS: Wasted Audio has a repo with useful hvcc compatible abstractions.