How to create FMOD Sound Plugins using the Plugin API?

#1

I’ve been looking through the API reference and I’ve looked at the plugins examples project. I’ve started by looking at the generate_tone.cpp as that is the one closest to what I’m aiming to do. The original script runs and generates its tones, however, when I attempt to add a second oscillator, there is no change in the resulting output.

I can’t really make head or tail of the API reference as there doesn’t appear to be anything to do with creating a plugin from scratch. I know what I want to do but seems no idea how to do it.

#2

I’m not sure if I am understanding you correctly, but the generate_tone example is not a ‘plugin example’, it is just using built in DSPs. The plugins can be found in FMODStudio API\api\core\examples\plugins:

  • fmod_codec_raw
  • fmod_distance_filter
  • fmod_gain
  • fmod_noise

How are you trying to add a second oscillator, I can take a look at your implementation if you like.