I’m digging into FMOD Core as a learning device and wondering how sound bank generation works in FMOD Studio.
From what I’ve read, FSBank takes a group of sounds, converts them to the same compressed format and creates one file.
However, in FMOD Studio, individual sounds can have individual conversion settings, resulting in a single bank.
Therefore, does FMOD Studio use the FSBank format? Is it a modified version of the API? Does Studio perhaps bundle multiple FSBank files together (one FSBank per format)?
If it doesn’t use FSBank, what is FSBank’s intended use case?