i am trying to make a gunshot loop with a variable as firerate. So i want to jump to the start of the loop sooner, when the firerate ist higher. But i dont see how that would be possible, because as far as i understand transition markers only trigger at a certain condition, for example when my firerate variable would have a certain value. So i would have to create a marker for every firerate possible wich sounds like a nightmare, because that would result in roughly thousand hand placed markers to cover fire intervals up to 1000RPM, where each of them would point at the start of the loop. Is there a better way to do this?
PS: the scenario i want to use this setup would be a gun, that dynamically changes its firerate. So the current firerate would be set in the engine.