I uninstalled my old fmod, and installed fmod 2.00. I also removed old fmod unity package files from my unity project, and imported the fmod 2.00 package. Now I get the following error in unity.
Assets/Editor/FMODMigrationUtil.cs(136,50): error CS0246: The type or namespace name `FMOD_StudioEventEmitter’ could not be found. Are you missing an assembly reference?
To be clear, FMODMigrationUtil.cs is something from the fmod package. Should I try adding a using statement to that code? What using statement does it need at the top of the file? The FMOD_StudioEventEmitter type doesn’t seem to be inside the FMOD, FMOD.Studio, or FMODUnity namespaces.