Errors when implementing footsteps in 2D game kit with FMOD

Hi, total newbie to Unity and I’m currently following the 2D game kit FMOD tutorial

I’ve followed along and now just testing the footsteps work in Unity, but this error is popping up each time it hits the animation event to trigger the sound…

NotImplementedException: The requested feature is not implemented. FMOD.Studio.EventInstance.setParameterValue (System.String v, Single material) (at Assets/Plugins/FMOD/src/Runtime/wrapper/fmod_studio.cs:1345) FMOD_Player.PlayFootstepsEvent (System.String path) (at Assets/FMOD_Player.cs:40)

Does anyone have any suggestions/able to explain what this means?

In FMOD 2.0, there have been some changes made to the Parameter API which you can read more about here:

Basically EventInstance.setParameterValue does not exist anymore, you will need to use either:

  • setParameterByName
  • setParameterByID